DLSS and RTXGI with NVIDIA | Inside Unreal

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DLSS is a new and improved deep learning neural network that boosts frame rates and generates beautiful, sharp images for your games. We're joined by Richard Cowgill from NVIDIA who will demonstrate how the technology can be used in Unreal. We'll also dive into RTXGI which provides infinite bounce lighting in real time, removing the need for offline lightmap baking. Plus, a conversation around the future possibilities of Caustics!

FORUM DISCUSSION
https://forums.unrealengine.com/unreal-engine/events/1806086

TRANSCRIPT
https://epicgames.box.com/s/q4vzj8n0vz6n88la8ig2v8xo9obbtboo

NEWS

Featured free Marketplace content - September 2020
https://www.unrealengine.com/blog/featured-free-marketplace-content---september-2020

Free Factory Environment Collection now available
https://www.unrealengine.com/blog/free-factory-environment-collection-now-available

Discover hundreds of new products at 50% off during the September Unreal Engine Marketplace Flash Sale
https://www.unrealengine.com/blog/discover-hundreds-of-new-products-at-50-off-during-the-september-unreal-engine-marketplace-flash-sale

Finding Funding: Asking the right people at the right time
https://www.unrealengine.com/blog/finding-funding-asking-the-right-people-at-the-right-time

No Straight Roads' innovative design fuses rhythm-based gameplay with dynamic action
https://www.unrealengine.com/developer-interviews/no-straight-roads-innovative-design-fuses-rhythm-based-gameplay-with-dynamic-action

COMMUNITY SPOTLIGHTS

Mortal Shell
https://www.mortalshell.com/

E P I T A P H
https://www.artstation.com/artwork/w6rxmL

Out of Place
https://store.steampowered.com/app/1374750/Out_of_Place/
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